Model has a Turbosmooth modifier on it to 1 level. Base model and Turbosmoothed model is included as a exported obj and FBX.
Made in Max 2014 using mental ray, making use of mental ray architectural and design visualization shaders. There is a sky texture for reflection (environment map) and a texture for the van details such as the console buttons and speedometer. The areas with the van details have been uvw unwrapped.
There are two max scenes included. The only difference in the scene is the lighting and environment settings, the SWAT van mesh and shaders are exactly the same. The turbosmooth modifier is applied in the scene but not collapsed.
Base model : Poly 586,136 Verts 303,682
High poly (1 level turbosmooth) poly 2,354,875 Verts 1,196,825
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