The SV-98 (Snaiperskaya Vintovka Model 1998) is a Russian bolt-action sniper rifle The rifle has been used in combat during operations in Chechnya.
Model was created for using in games, mostly in first person shooters, and also can be using in real time rendering 3d apps. The model was triangulated in order to avoid errors that can occur during automatic triangulating inside game engines.
Renders were made using Marmoset toolbag 3.
Normals and AO maps was baked from hi poly model, wich allowing low poly model look as good as a hi poly
sv 98 comes with albedo, roughness, metal, ambient occlusion and normals maps. The maps sizes are 4096x4096 in tga format. scope comes with albedo, roughness, metal, ambient occlusion and normals maps. The maps sizes are 2048x2048 in tga format.
sv 98 model - 4686 polygons scope model - 5992 polygons
To correctly display normals map may need to invert of the green channel of normalmap (It depends on the field of use)