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The Suzuki Biplane motorcycle has been developed by Suzuki in 2007 as a concept motorcycle, so unfortunately there are no specifications over the internet about this vehicle. The model was made with a few references found over the web. This Suzuki Biplane 3D model is probably the closest to reality among the existent in the 3D circuit, and probably the only downloadable.
- Close-to-reality dimensions; - Model entirely made in Autodesk Maya 2012 (.mb file); - Only 3 and 4 sided faces; - Bug-free rendering (no nonmanifold faces, no zero-map area faces, no inverted normals); - Edge Loops placed strategically and homogeneously- no super-triangulization; - Ready-to-mesh smooth use; - Shaders for Viewport 2.0 and Mental Ray included, organized by Asset Nodes (container); - Unique name for every model inside the file (even the image nodes/ utilities); - All textures included are custom made; - Very well rigged model for better animation control;
Poly counts (not smoothed) Vertex - 362295 Edges - 712713 Faces - 347105 Tris - 684429 UVs - 400275 Objects - 178 total (not including group nodes and rigging controls)
Textures: >Carbon Fiber: -carbonfibre.jpg - a back and white 512 X 512 tiled texture for carbon fiber objects (128 KB). Same texture used for specular and bump, with image file modification nodes. This is a small texture because it's only used as tiled. >Leather: -leather_color.jpg - a full color texture for the leather seat (2048 X 2048, 24bd, 2170 KB) -leather_bump.jpg - a black and white texture for the leather seat bump (2048 X 2048, 24bd, 2348 KB) -leather_color.jpg - a full color specular texture for the leather seat (2048 X 2048, 24bd, 3510 KB)