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Suzuki Biplane (Concept Motorcycle)

$149
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "suzuki motorcycles", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2012 mental ray 2012

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3D Model Specifications
Product ID:707263
Published:
Geometry:Polygonal Quads only
Polygons:347,105
Vertices:362,295
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since April 2012
Currently sells 3 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "suzuki motorcycles", is not affiliated with or endorsed by the original rights holders.

Description
Suzuki Biplane 3D Model


==SUZUKI BIPLANE==

The Suzuki Biplane motorcycle has been developed by Suzuki in 2007 as a concept motorcycle, so unfortunately there are no specifications over the internet about this vehicle. The model was made with a few references found over the web. This Suzuki Biplane 3D model is probably the closest to reality among the existent in the 3D circuit, and probably the only downloadable.


==MODEL DETAILS==


Overall specs:

- Close-to-reality dimensions;
- Model entirely made in Autodesk Maya 2012 (.mb file);
- Only 3 and 4 sided faces;
- Bug-free rendering (no nonmanifold faces, no zero-map area faces, no inverted normals);
- Edge Loops placed strategically and homogeneously- no super-triangulization;
- Ready-to-mesh smooth use;
- Shaders for Viewport 2.0 and Mental Ray included, organized by Asset Nodes (container);
- Unique name for every model inside the file (even the image nodes/ utilities);
- All textures included are custom made;
- Very well rigged model for better animation control;


Technical Specs:

Poly counts (not smoothed)
Vertex - 362295
Edges - 712713
Faces - 347105
Tris - 684429
UVs - 400275
Objects - 178 total (not including group nodes and rigging controls)

Shading:
25 Shaders -
12 Mental Ray Shaders;
13 Viewport 2.0 Shaders;
2 Asset nodes;
9 Hi-res textures;

Textures:
>Carbon Fiber:
-carbonfibre.jpg - a back and white 512 X 512 tiled texture for carbon fiber objects (128 KB). Same texture used for specular and bump, with image file modification nodes. This is a small texture because it's only used as tiled.
>Leather:
-leather_color.jpg - a full color texture for the leather seat (2048 X 2048, 24bd, 2170 KB)
-leather_bump.jpg - a black and white texture for the leather seat bump (2048 X 2048, 24bd, 2348 KB)
-leather_color.jpg - a full color specular texture for the leather seat (2048 X 2048, 24bd, 3510 KB)
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