Sushi exotic 3d model, high quality model. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 3D MAX, FBX, OBJ.
--General-- Sushi exotic 3d model. Native format: 3Ds Max 2012.
--Geometry-- All models is nicely organized, have correct names for all objects and have good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Modeled in real world units. Model has mixed UVs.
--Rendering-- Rendering is setuped in Vray (3ds max). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
--Textures-- Textures are hand made or made from photos. 2048x2048 JPEG textures: diffuse, tangent space normals, bump, refract.
--Rigging & Animation-- There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named.
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