A game ready lowpoly character with PBR (Physical Based Rendering) textures and facial rig! Compatible with Unreal Engine 4 skeleton. Unreal engine project included. Model was rendered in marmoset 3 toolkit and Unreal Engine 4.
Character Model statistics: Faces: 22.136 Tris: 44.192 Verts: 25.329
Rigged & Skinned Chracter in Maya 2016 Rig control is FK/IK custom rig control with facial controls Model compatible with Unreal Engine 4 epic skeleton (you can easily retarget animations to this model inside UE4) Package contains separate model for Unreal Engine with slightly different eye geometry, because of the specific UE4 eye shader. -------UE 4-------
Model comes with 4 animations (idle, walk, slow run, fast run). Character blueprint setup with 9 facial expression to demonstrate how to switch between different facial expressions during runtime. Skin, Eye and Hair shaders Physics asset -----Textures-----
Each mesh group except hair mesh contains 4096x4096 diffuse, bump/normal, roughness maps. Each texture is in TGA. Hair mesh is 2048x2048 textures (diffuse and alpha maps). -----FBX 2013-----