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Ice Flower

$29
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "nintendo", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2015 V-Ray 3,0
OBJ 2017
FBX 7,4
3D Studio 2017

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3D Model Specifications
Product ID:1117156
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,532
Vertices:1,665
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2011
Currently sells 300 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "nintendo", is not affiliated with or endorsed by the original rights holders.

Description
This is a 3D model of Super Mario Ice Flower.

Originally created with 3DS Max 2015.

This model using a scale of 1unit = 1cm. Total height 17 cm.

This model contains 1532 polygons with TurboSmooth OFF

This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, cartoon animation.

This model contains VRay materials.

There are no extra elements in the preview images.

All preview images are rendered with VRay 3.0 (Gamma 2.2).

No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are included in the file.

Preview Images are rendered using 3DS Max 2015. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.

To produce an image that match the first thumbnail just set save path and hit render.

This file includes information on lighting placement, exposure control and render settings already set up and ready.

1 texture used:

TSHero_HDRI_v10.exr: 4000*2000 Pixel.

Scene objects are organized by groups.

No third-party renderer or plug-ins needed.

No animations included with this file.

Also formats: OBJ, FBX and 3DS.

File formats other than max exported as base mesh (not smoothed) and without the set.
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