Ultra realistic, detailed textured model of a disco ball. The file includes 3 reflection environment bitmaps to create renders like the ones above. The 3ds max scene is rendered with scanline + video post in just few seconds. The materials in the rest of formats are applied and easy to adjust to get the results you need just by tuning the mirror and glass material. Perfect for extreme close-up.
This model has been converted from 3ds max to other formats using some format exporter and convertion tools. Every model has been checked with the appropriate software.