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High level of detail with the best compromise of the number of polygons.
All details have been fully modeled out making the model ideal for close-ups and print work.
Geometry: Polygonal Quads/Tris
Material and Textures
Main objects are Unwrapped Uvs, less important objects have UVW Mapping projections.
Model used 15*.jpg Textures, resolution depends on the importance within the model.
Right_hull – 3600x3600
Left_hull – 3600x3600
Rock – 2400x2400
Keel – 1800x1800
Barel_wood – 1550x1400
Seat – 1200x1200
Metal Rust – 1800x1350
Sand_Ground – 1022x900
Ship_side 1 – 5 – 2000x450 (5x)
Dark_Metal – 1800x1260
Old_Lether – 600x280
(+ bump*.jpg Textures)
Render is done with non-illuminated 3ds Max 9.0 version with standard materials.
Lighting and environment are included in 3ds Max 9.0 version.
Renderer by default, no 3rd Party Plug-ins required to load files or render scene.
Models look like the thumbnails.