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Sukhoy T4-MS

$25
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "sukhoi", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Lightwave 10.1 Default Scanline 10.1
Lightwave 10.1 Default Scanline 10.1
Lightwave 10.1 Default Scanline 10.1
Lightwave 10.1 Default Scanline 10.1
Lightwave 10.1 Other Realtime
Lightwave 10.1 Default Scanline Realtime
OBJ
Other
OBJ
Other
Collada
Collada
3D Studio
3D Studio
DXF
DXF
Sukhoy T4-MS 2048x2048px Texture.png
The main texture of the realtime objects
Sukhoy T4-MS 2048x2048px Texture_normal.png
The normal map of the realtime objects
Gray Backdrop.png
A simple gray backdrop used in the .lws scene
Sukhoy T4-MS 2048x2048px Texture_spec.png
The specular map of the realtime objects
Sky.hdr
The HDRI used in the .lws scene to illuminate it

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3D Model Specifications
Product ID:1133386
Published:
Geometry:Subdivision
Polygons:7,198
Vertices:7,596
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2013
Currently sells 33 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "sukhoi", is not affiliated with or endorsed by the original rights holders.

Description
Sukhoy T-4 MS

This is a detailed 3D Model of a not very known experimental soviet strategic bomber. This giant bomber remain at a project status, but it has immense capabilities. Its theoretical speed at altitude should have been about 3.200 kilometers per hour. For some reason the project of the Tu-160 Blackjack was chosen instead of the T-4 MS, but the Sukhoy T-4 MS ability of carrying up to 24 cruise missiles, remains unmatched today.

Realtime polygonal and subdivided high detail versions.

The model comes in this modes:

- 2 .lws lightwave 10.1+ scene with numerous cameras, lights and an HDRI image
2 .lwo object, one at minimum swept wing angle and one at maximum one, subdivided surfaces, with materials and an uv map
2 .lwo realtime object, subdivided surfaces, with an uv map, a baked 2048by2048 pixels texture, a 2048x2048 Normal Map, a 2048x2048 Specular Map
2 .obj realtime object, polygonal, with an uv map, a baked 2048by2048 pixels texture, a 2048x2048 Specular Map, and the relative .mtl material files
2 .dae Collada object, polygonal, with materials
2 .3DS object, polygonal, with materials
2 .DXF object, polygonal

Includes: 2048x2048 texture, 2048x2048 Normal Map, 2048x2048 Specular Map, a sky.hdr HDRI used for .lws scene illumination, a gray backdrop used as gray background in the .lws scene.
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