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SU57 Prototype 054 3D

3D Model License: Standard    Upgrade License
Jun 2, 2019
CheckMate Pro Certified
FORMATS
NATIVE
Maya 2018  |  Arnold 5
Cinema 4D 14  |  Default Scanline
FBX 2006
FBX 2012
FBX 2018
OpenFlight 16.4
OBJ
Other Files
SU57_prototype_054.pdf
3D Model Specifications
15,284 Polygons
15,017 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
Product ID: 1411246
6 Products
Since 2010

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This is a 3D model of a Sukhoi Su57. It represents the prototype number 054.

It is created focused on precision, realism and attention to detail. It is highly accurate, geometry optimized and fully textured.

Originally created with Maya 2018


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This model is designed for use as a PBR real-time asset in a videogame or simulation project, so it is not intended to be subdivided.

This model is suitable for use in broadcast, advertising, design visualization, etc.

This model uses a scale of 1unit = 1 meters

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This model contains 57 separate objects

This model contains 15284 polygons (ground plane included)

This model contains 11625 quads, 3659 tris, and 0 ngons (ground plane included)

This model contains poles (more than 5 edges that converge to a single vertex.)

This model contains Arnold Shaders with PBR textures.

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Product is ready to render out-of-the-box. Lights and camera are included in the file.
Images with a white background have been created with the provided maya file.

Presentation images are rendered with Maya2018 and Arnold 5. If you render using a different version you may not have the same results as you see on the thumbnails.

Included with this download is a pdf that defines the render settings to create similar images to the presentation ones
with the sky.

There are some screenshots from Maya and Substance Painter. They are specified in the image.

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This model use 1 set of PBR textures. They are in the maya rar file

Base Color (Albedo):        4096x4096 BMP 8bits/channel

Metalness:                        4096x4096 BMP 8bits/channel

Roughness:                        4096x4096 BMP 8bits/channel

Normal:                        4096x4096 BMP 8bits/channel

Height:                        4096x4096 TIF 32bits/channel

Ambient Occlusion:        4096x4096 BMP 8bits/channel

Ambient Occlusion texture is not used in Maya file, but it is provided because it could be useful in another software.

The textures used in the Marmoset 3D preview are reduced, they are not the final Hi-Resolution

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Model is built to real-world scale

Units used: Meters

Scene objects are organized by layers / groups / objects

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The model is rigged, it comes with these controllable parts:

-        Flaps
-        Ailerons
-        Elevators
-        Canards
-        Rudders
-        Landing Gear Open/Closed
-        Pilot ON/OFF

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