- in scene are, expect single model of the whole building structure, also separated models of 4 flower pots, which are separated elements linked to main building model - poly-count number is only for the main model of building (together with flower pots is poly-count (1775/1791) - model is centred - model is in real world scale - all scene parts and materials are logically named - model does not have N Gons, only quads/tris - model was created in 3ds Max 2011 sp2. - all renders were made using Default Scanline renderer
Diffuse map: - is photo-realistic - is in quadratic format - is in very high resolution 2048 x 2048 - is in Tga format - has Alpha mask for the iron grids behind windows of the front building and for the antennas and flowers.
Bump map: - is in quadratic format - is in very high resolution 2048 x 2048 - is in TGA format
Specular map (only for glass) - is in quadratic format - is in very high resolution 2048 x 2048 - is in TGA format