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Stylized Soldier - PBR 3D model

$70$49
or
Royalty Free License
- All Extended Uses
Included Formats
StemCell Certified
3ds Max 2015 V-Ray 3.5
Maya 2015 V-Ray 3.2
Maya 2015 mental ray
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray
Unreal 4.10
Unity 5.4
Cinema 4D R18 Advanced Render
glTF 2.0
OBJ
FBX Specular v
FBX Metallic v
Substance Painter 2018.3.1.rar
Includes Low & High poly meshes for baking
Toolbag 3 Scene Bundle.zip

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3D Model Specifications
Product ID:1364779
Published:
Geometry:Polygonal Quads/Tris
Polygons:13,994
Vertices:14,416
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2010
Currently sells 75 products
Achievements:
Product Rating
Unrated
Description
Stylized Soldier - PBR Character 3D Model
This is an original design. There are no third party IP depicted in this 3d model.

This Cartoon Soldier is a variant of this product: 1367209
To review, please search for above Product ID in Turbosquid search bar.

Topology is designed with rigging and deformations in mind.

Marmoset Toolbag 3 scene file is included.
PBR as well as Spc/Gloss Texture sets are included.

Dimension: ~95 cm x ~37 cm x ~180 cm
Built to real-world scale.
This model uses a scale of 1 unit = 1 centimeter

Clean & quad based Topology.
Mesh is created with goal of achieving highest fidelity while maintaining efficiency.
Model can be used and rigged as it as ( ideal for real time applications / games etc. ) or it can be subdivided ( ideal for CG / film usage ).

Using the provided Substance Painter file you may easily customize details.
Clean and efficient UVW unwrap.
This model is using 2 texture sets ( 2 UVWs ).
4096 x 4096 - 8 bit PNG
Of course you may take the 4k Texture sets and downscale to 2k or lower.
You're also able to export 8k maps using the provided Substance painter file.
Substance Painter file (.spp) along with Low & High poly meshes are included.

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
Plus StemCell_Studio HDRI map
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