3D model of a Studio Monitor Speaker. Created in 3ds max 2012 and rendered in Vray 2.30.01 All Vray materials have the default reflection and refraction subdivisions of 8. Model is not subdividable. Only tris and quads used. Model is real world scale (cm) and centered in coordinate start. Render and lighting setup not included.
.max and .fbx versions contain geometry and Vray materials. .obj version contains geometry only.
All textures are in TGA format, multiple resolutions: Box: 4096*4096 (Diffuse, Reflection Glossiness) Back Cover: 2048*2048 (Diffuse, Bump, Reflection Glossiness) Membrane Base: 3072*2304 (Bump) Woofer: 2048*2048 (Diffuse, Reflection, Bump, Reflection Glossiness) Tweeter: 512*512 (Diffuse, Bump) Plastic: 512*384 (Bump) LED: 64*64 (Vray Light Material Color)