this model is not intended for subdivision and intended for game/real time/background use.
This is a low poly asset originally modeled in 3DS Max 2016. texture made with Substance Painter 2 and normal map make it with nDo2 to making this product look very detailed without using many polygons .
The main renders and wireframes were done in 3dmax vray 3.5 render .
- The pivots are correct so can be easily animated . - Item is in real world scale. - All elements are logically named in the project . - Non overlapping. - Units of measurement used in the scene stated is meters .