This model was designed for use as a real-time asset in a videogame or simulation.
Includes PBR maps (Metallic/Roughness) and Spec/Gloss maps.
This model contains 1 separate objects This model contains 713 polygons with TurboSmooth OFF. This model contain 655 quads, 58 tris, and no ngons. This model contains Standard materials only.
All preview images are rendered with Default Scanline Renderer. Some specified ones are Unreal Engine 4 renders. No Photoshop or compositing used, product is ready to render out-of-the-box. Lights and cameras are not included in the file.
4096x4096 [PNG] Texture Maps. Diffuse, Normals, Specular, Gloss, Roughness, Metallic, Bump and Ambient Occlusion. Multiple Texture Resolutions are included.
Model is built to real-world scale. Units used: Centimeters. Model is 170 centimeters tall, 118 cm wide and 45 cm deep. Scene objects are organized by layers / groups / selection sets. No third-party renderer or plug-ins needed.
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