Originally created in Blender. Previews were rendered with Blender Render and use of Subdivision Surface modifier level 2.
The Blender scene includes model, camera, one light source.
The model that consists of 9 objects and does not have textures and UV mapping.
Units of measurement is set to the default Blender system. For a more convenient use and rendering model is built on an enlarged scale, which is 100 times larger than the real size of the Stomp Switch 3PDT.
Units used: Centimeters. Model is 414 centimeters tall (Z), 200 centimeters wide (X) and 190 centimeters long (Y).