The statues add culture to your game, the players will be like 'Hey, there're some high class people live (or used to live) here!', their beautiful presence makes your levels more believable. Seriously, what kind of temple (or castle, ruins, mansion, etc.) would it be without statues?
- FBX, unity package, max format for customizing. - Other formats: b3d (Realm Crafter compatible), dbo, ugh (fragMotion), ms3d, mdl (3DGameStudio), smd, x, obj, iProp (iClone 5) - Polygon count: 3500 Triangles/statue. - 6 models: 3 statues and 3 pedestals. - Textures: 2048x2048 diffuse maps, normal maps, specular maps.