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Augustus de Prima Porta

Aug 9, 2013
CheckMate Lite Certified
3ds Max 2014  |  V-Ray
ZBrush 4R5
3ds Max 2010  |  V-Ray
3ds Max 2012  |  V-Ray
Maya 2012  |  V-Ray 2.3
3D Model Specifications
144,248 Polygons
144,937 Vertices
Polygonal Ngons used Geometry
UV Mapped
overlapping Unwrapped UVs
Product ID 756034

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Since 2010
Statue of Emperor Augustus de Prima Porta

including :

-4096 pixels marble .jpg maps , normal map, diffuse and displacement

-marble shader set up as V-Ray sss2 materials in 3ds Max material editor .

The file contain meshes of Augustus with vray sss2 materials

Rendering was done in 3ds max 2014 with Vray 2.3

Also you will find the .ztl file of the Statue, if you want to decimate him.
I have render him with Displace set up at Modifier.

Zbrush 4R5

* I add it the decimate version of Augustus like an .obj object...and also this decimate version in 3ds Max 2012 and 2010 with the same lights and materials.

*Add the Maya 2012 version rendered with V-Ray 2.3

Polygons: 272,832

Vertices: 144,619
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