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This is a 3D model of stationary spinning bicycle which is made with help of blender 2.79. This model requires Blender 2.79 or latter version because of the use of new PBR shader Principled BDSF This model contains UV's that are minimally stretched(last four images contain four parts i.e. Handle Controller , Wheel&Paddle Controller , Seat Controller , Base Frame Controller).
- Model at real world scale (meter unit) - 4 controllers included in the scene : Handle Controller , Wheel and Paddle Controller , Seat Controller , Base Frame Controller Handle Controller(handle bar,handle adjust knob,computer system,handlebar adjustment knob) Wheel and Paddle Controller(flywheel,left paddle,right paddle,crank arm) Seat Controller(seat,seat supporter,seat position adjust knob,height adjust knob,seat tube) Base Frame Controller(water bottle handler,anti-slip fcoting,adjustable restistance,top tube,down tube) - Internal mechanism is not modeled
GEOMETRY - Subdividable geometry with only quads - Handle Controller , Wheel and Paddle Controller , Seat Controller , Base Frame Controller are smoothed with Subdivision Surface Modifier Level 2 in Blender - 34511 polygons(LOW POLY) : Vertices Polygons Handle Controller 5222 5114 Wheel and Paddle Controller 18262 18084 Seat Controller 5832 5818 Base Frame Controller 5572 5494
RENDERERS/RENDERING - Cycles Render is used with Blender 2.79 - Models Blender (Cycles) with their materials and textures mapped are ready to render - Thumbnails rendered with Cycles Render - SAME RENDERING APPEARANCE AS PREVIEWS (Dark Background) - First rendering exactly the same as first dark background thumbnail
UVs - All objects are UV Mapped (Unwrapped UVs are MIXED type i.e. same objects are overlapped and differnt objects are seperated) - Complete object uv are in four island (i)Handle Controller Island (i)Wheel and Paddle Controller Island (iii)Seat Controller Island (iv)Base Frame Controller Island - All Islands UV's are minimally stretched(stretching can be identified using color of island i.e. blue.....to.....red means minimum stretching.....to.....maximum stretching)
FORMATS - FBX - fbx format (7.4 binary) from Blender 2.79 - contains low poly subdividable geometry compatible with 3ds Max or Maya MeshSmooth modifier. Some textures should be reassigned - Textures includes in the textures.zip file
- OBJ - .obj format from Blender 2.79 to maximize compatibility with 3ds Max - contain low poly subdividable geometry compatible with 3ds Max or Maya MeshSmooth modifier. Some textures should be reassigned - Textures includes in the textures.zip file
- BLEND - .blend format from Blender 2.79 - contain high poly subdividable geometry - Textures are packed withing .blend file and also included in textures.zip file