A highly detailed starship interior, suitable for use as a conference room, observation lounge, or officers' mess hall.
All previews rendered in Cycles or Blender internal engines, with post-processing nodes. UV mapping only guaranteed in .blend, .obj, and .ma versions.
--Included 25,000 px across equirectangular background image (1080p version included for low ram)*
-- Included props: 2 types of meeting chairs, easy chairs, a conference room table with a built-in holographic projector, decorative plants and planters
-- UV unwrapped screens, ready for video textures
-- Optimized for physical based render engines like Cycles or Octane
-- Maya version includes scene hierarchy and primitive light set up. (See presentation image for Maya hierarchy set up.)
*Note: Blender scene is automatically set to 'GPU Render'. The background is extremely large and may exceed graphics RAM. If so, select 'CPU Render' in the Render settings, or switch to the lower resolution version of the background.