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ISO CONTAINER 6m/20ft 3D Model

3D Model License: Standard    Upgrade License
3ds Max 2009/11  |  V-Ray 1.50 SP2
3D Model Specifications
73,743 Polygons
38,992 Vertices
Polygonal Geometry
UV Mapped
Unknown Unwrapped UVs
Product ID: 519502
209 Products
Since 2006

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   ISO CONTAINER 6m/20ft - Standard & Vray 3D Model



- GCONTAINER6M_2009.max (3D model with Standard Materials)
- vray_GCONTAINER6M_2009.max (3D model with Vray Materials)
- vray_GCONTAINER6M_Scene_2009.max (XRef Scene for preview renders in Vray 1.50 SP2)
- vray_GCONTAINER6M_Scene_2011.max (XRef Scene for preview renders in Vray 1.5 SP4a)
- Common Files: Fonts (*) and Maps folders for both 3D models versions.

Published: April 5, 2010
Media Type: 3D Model from standard and vray materials
Version: 3ds Max 9 / 2011
Version Vray: 1.50 SP2 / SP4a
Geometry: Polygonal
Polygons: 73550 (**)
Vertices: 38892 (**)
Bitmaps: Yes
HDRI: Yes (only for XRef Scene)
Materials: Yes

- DESCRIPTION: 3D model made from primitives and splines with editable modifiers. Grouped objects and ordered by name for an easy selection. Similar objects and equal modifiers are instances, edit and apply materials with easy. Preassigned standard or vray materials: just one Multy/Sub-Object material for all pieces by ID: painting for metals and words, rubber, metal for handle bars and Wood flooring with included maps. It’s dimensions are 6060x2438x2586mm (WxLxH) like the real ISO original container. Minimum number of polygons for an accurate performance in architectural scenes. Also, available scene render with HDRI map.

NOTE: Disable no visible pieces or to hide shell modifier for to reduce polygons. The material for the cover has scratched map which you can disable it for faster renders or modify scratched map if you want more scratches. For open de doors just select its and rotate selecting by pivot option.

(*) You need add the files from the folder fonts to the Windows Fonts Folder at the Windows Control Panel. Those fonts are for edit the words on the cover container.

(**) Remember, you can edit modifiers if you want define curves or fit parameters at the pieces, in this mammer, vertices and polygons are relatives. Anyway default configuration is recommendable for the most scenes.


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