***MODEL*** Cooking hood model consists of 7 polygonal objects. Main objects are modelled as subdivisional and have turbosmooth modifier applied. Smaller objects are modelled as non-subdivisional. Most objects are unwrapped. Model is made of quads and triangles. 96% of polygons are quads, 4% - triangles.
***MATERIALS*** Materials are prepared for Corona, Vray and Scanline renderers. Scanline scene has only basic materials and will NOT render the same as in preview images. FBX file has simplified materials and may require significant rework after import. OBJ file has very basic materials or no materials at all.
***TEXTURES*** Model has 7 high quality textures. Texture resolution is raging from 512 x 256 to 4096 x 4096. Textures are saved in losseless PNG format. Textures are collected in one archive and are delivered in separate file.
***SCENE*** Model is scaled to proper real world dimensions. Scene units are in cm. All objects, materials and textures are properly and uniquely named. All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. All texture paths are set to relative.
***FILE FORMATS*** 3ds Max - Corona 3ds Max - Vray 3ds Max - Scanline FBX OBJ (subdivided and not subdivided versions)
***GENERAL*** Modeled in 3ds max. Preview images are rendered with Corona renderer. Render scene is not included.