Low-poly subdivision-ready 3D model of Stadium Race Track with PBR materials (Specular and Metallic workflows). This model is suitable for games/realtime apps. Race track design is similar to Race of Champions event and other racing competitions taking place within a standard football stadium. Race cars are not included.
Advantages of the model:
- Very clean geometry; - The model is maximally optimized for use in 3d games and VR; - Just 5 materials and 5 PBR set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications; - Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry; - Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything; - The model uses smoothing groups, so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations; - Divided into functional parts and grouped for easy editing and using in game engines; - The model consists of 15 separate objects grouped together. Each of these objects has a simple and understandable name; - UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed; - Specular and Metallic workflow textures included! - Compatible with the majority of modern game engines!
Created in 3DS Max 2018 and rendered with V-Ray 4.10. Lighting is a mix of global illumination from HDRI (included) and 12 v-ray lights. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image.
- Polygons count: 36,470 (no n-gons) Subdivision 1 polygons count: 289,448 Subdivision 2 polygons count: 1,157,792 - Vertices count: 49,678 - Unit Scale: Metric / Centimeters - This model contains poles (more than 5 edges that converge to a single vertex.)
Materials: A V-Ray PBR materials with specular workflow is applied to the model.
Textures (Specular workflow): - Diffuse (4,096 x 4,096 PNG) - NormalMap (4,096 x 4,096 PNG) - Specular (4,096 x 4,096 PNG) - Glossiness (4,096 x 4,096 PNG) - Opacity (4,096 x 4,096 PNG) - Emissive (4,096 x 4,096 PNG) - Ambient Occlusion (4,096 x 4,096 PNG)
Textures (Metallic workflow): - Base Color (4,096 x 4,096 PNG) - NormalMap (4,096 x 4,096 PNG) - Metallic (4,096 x 4,096 PNG) - Roughness (4,096 x 4,096 PNG) - Opacity (4,096 x 4,096 PNG) - Emissive (4,096 x 4,096 PNG) - Ambient Occlusion (4,096 x 4,096 PNG)
Model is available in the following formats: - MAX (2018) - FBX - OBJ - 3DS - DXF (2010) - STL
You will find 3 versions of the model in every archive (format) file except 3DS format: the original one and two modes with applied turbosmooth modifier (1 and 2 iterations). 3DS format does not have those due to limitations on the maximum number of polygons. The model in 3DS format is available only in subdivision 0.
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