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Stade de France

$79
or
FORMATS
NATIVE
3ds Max 2009  |  mental ray
3D Model Specifications
29,502 Polygons
54,758 Vertices
Polygonal Ngons used Geometry
Textures
Materials
UV Mapped
Product ID: 645487
11 Products
Since 2009

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Stade de France

Football stadium scene with lighting setup. Native 3ds Max 2009 file. Fully textured ready to drop into any animation scene you wish. The file is set up for Mental Ray, but all materials are standard Max materials.

The file includes interior and extrior of stadium int the same file (utilise the layers to turn interior or exterior on or off). The exterior is complete for 360 degree view. The interior is low poly and setup for in-game geometry, fully UV textured on a face level and all maps are included.

The texture maps are scalable and will not effect any UV mapping. No N-gons meshes are quads and tris only. Built to real world scale and centered at 0,0,0.

File includes all lights and cameras and render settings.
File Stats:

102,306 polys
54,814 vertices
943 objects


The file structure is setup for 3ds Max and simply unziped with all the project folders in place.

No extra plugins used or necessary.
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