A square patio umbrella. Issued and rendered with Blender internal engine in polygonal form. Quads only Cloth and wooden beams are unwrapped and textured, the rest is issued as it is. Four materials which might need rebuilding when imported in an application other than Blender. Several objects frozen in two. Exported at the origin. The files contain both the open and closed versions of the model. Open version: Vertices: 3315 Polygons: 2914
Closed version: Vertices: 3907 Polygons: 3444
Two sets of textures: 1024x1024 diffuse and normal maps in .png format for the wooden parts. No overlapping UVs. 2048x2048 diffuse and normal maps in .png format for the fabric parts. Fabric UVs are overlapping.
Objects, materials and textures are properly and meaningfully named.