-Scene is well arranged ( proper layer and group ) -Objects, materials and textures are named. -Formats available ( Maya, Max, C4D , obj , fbx ) = 2015 -Low-poly meshes with specified poly counts below game-ready -Lighting setup on renders are included in maya file -this model is created in polygon quad & tris with good -edge flow and proper principles of professional modeling, So you can edit and change it according your requirements. -All preview images rendered with Arnold 220.127.116.11 in maya 2015 . So you can click to render button and get the same result with preview renders. -This scene is modeled in real world scale (unit centimeter)
- 46 objects ( 35,674 polygons ) , 10 Textures -All textures are 2048x2048 for maximum detail, can be easily altered to lower resolutions -Normal maps for faster but still quality renders which also can be used in game engine use
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