Slight fixes have been made since the preview images were taken. Origins may not be 100% right. The spaceship is split into 24 objects. A mix of smooth/solid faces is used. No real-world scale. --Blend file-- Comes with lighting setup. Objects are parented to mainhull object. Objects are named. Comes with camera and 2 lights. --OBJ file-- Comes with working MTL file. Edge split has been applied to add sharp edges, this will limit the editability of the actual polygons. The object names were probably removed on export.