A low poly model of Soundwave. Including the mesh and textures.
This can be used as a base model for texturing practice. It is unwrapped ready to 5 mapping IDs but has no lightmap channel. Model is also has IDs setup for use in 3ds max or equivalent, so the user can use these or make their own to practice unwrapping.
The textures included are ready for use in UE4 as is the model if the user wants to practice materials in UE4.
Ambient Occlusion, Normal, Bent Normals and Curvature are included for use in Substance Painter.
It is not meant to be rigged but can be with some basic changes.
The user can also use this base model to create their own high poly to practice normal baking.