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Locomotive GP30C SOO 4301 (Full Scene)

May 17, 2012
CheckMate Pro Certified
3ds Max 7.0  |  mental ray 3.3
Maya 8.5  |  mental ray 3.5
Cinema 4D 11  |  Advanced Render
Lightwave 6.0  |  Default Scanline
Softimage 3.0  |  Default Scanline
FBX 5.2
3D Studio
Other Files
HD Textures.rar
3D Model Specifications
218,800 Polygons
214,870 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID: 670818
195 Products
Since 2006

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This is a model of The SOO 4301 locomotive (GP30c Model)

    Originally created with 3ds Max 7.0

The GP30C was acquired in the fall of 1990 were three GP30Cs, numbers 4300-4302, built by Generation II using 2,000-horespower CAT 3516 prime movers on GP30 frames. These units featured ZTR computer controls as well as dynamic braking.
|| USAGE ||

    This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.
    This model is an accurate representation of the real construction light model using a scale of 1 unit = 1 centimeters

|| SPECS ||

    The whole scene contain 180756 quads, 38044 tris, and 0 ngons
    The locomotive contain 61993 quads, 15310 tris,
and 0 ngons
    This model use Standard materials and a mental ray materials

    All preview images are rendered with Mental Ray Renderer
    No Photoshop or compositing used, Product is ready to render out-of-the-box. LIghts and cameras are included in in 3ds Max, Maya and Cinema 4D formats only.
      3 last Screen Shots represent the model 3ds Max, Maya and cinema 4d. with the resulting render.


    756x512 and 1024x1024 JPG –small objects
    2048x2048 -medium objects
    3072x3072 -big objects
    17601x1280 - Background elements
    HD Textures up to 6144x6144 resolution can be found on a separate archive available for download.
    All textures are created from original photographs or drawings

    Model is built to real-world scale
    Units used: Centimeters.length of the locomotive about 1720 cm
    Scene objects are organized by groups
    No third-party renderer or plug-ins needed.

     .lwo , .xsi, .fbx, .3ds ,.obj file formats does not have custom materials applied just standard material with textures applied and will not render like the preview images.
    the whole scene is designed for use with 64 bit version of the software with at least 4 GB of ram (6 GB highly recommanded)
    you can still using the scene with 32 bit software but you need to disable displacment for gravel and grass.
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