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In the folder'maps' you will find all the maps and the HDRI, used for rendering. Based on subdivided geometry (turbosmooth). No turbosmooth: 70962 vertices, 61663 polygons. With Turbosmooth on=2 : 625030 vertices, 1209335 polygons.
01.Sony_Xperia_Z1_Compact_homescreen.jpg - 720 x 1280 px. 02.Sony_Xperia_Z1_Compact_micro_sd.jpg - 1000 x 1000 px. 03.Sony_Xperia_Z1_Compact_radial_relect.jpg - 2000 x 2000 px.
NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The 'obj.zip' is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.