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Full true visible detail.
No texture maps used - all details are polygonal.
Originally was modelled in MAX.
Previews were rendered in MAX9, FinalRender renderer&Materials
MAX versions include 2 render setups:
MAX9.Scanline renderer+Raytrace materials
All other formats were tested and adjusted in respective software.
All materials are properly named. All objects are properly grouped and named. Movable elements are separated. LCD screen material separated and named for adjustment.