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Sony C100 Condenser Microphone 3D model

$69
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "sony", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jul 29, 2019
CheckMate Pro Certified
3ds Max 2014 V-Ray 3.2
3ds Max 2014 Default Scanline 2014
3ds Max 2014 mental ray 2014
FBX 2012
OBJ -
c100_render.rar
Renders packed in a rar file.

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3D Model Specifications
Product ID:1408089
Published:
Geometry:Polygonal Quads/Tris
Polygons:243,381
Vertices:243,101
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since May 2017
Currently sells 155 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "sony", is not affiliated with or endorsed by the original rights holders.

Description
Highly accurate and photo-real representation of Sony C100 Two Way Condenser Microphone. Suitable for use in broadcast, high-res film closeups, advertising, realistic closeup renders, design visualization,animation, presentation, etc.
Completely ready for your next rendering project.
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-Poly count is 243381 with 115 objects.
-Mostly quad polygons. Clean and optimized topology.
-Resolution can be increased with further subdivisions.
-Objects, shapes and materials are logically named.
-Model is found in a separate layer.
-No plugin is required other than the Vray version.
-Fully unwrapped. No overlapping UVs.
-Model is built to real-world scale.
-Units used: Centimeters (model height is 17.5cm).
-No post-processing is applied in renders.
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File formats:
* 3ds Max 2014 Vray 3.20
* 3ds Max 2014 Mental Ray
* 3ds Max 2014 Default Scanline Renderer
* fbx (2012)
* obj (Maya preset)
-Materials and lights are optimized for each renderer (please, see pictures). For scanline renderer, in order to achieve correct reflections, make sure that background objects are not hidden.
-For exchange formats, all materials are modified for proper format conversion. Multiple sampled textures are rendered to a single texture if needed.
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-Texts, logos and decals are included as alphas, so that colors and textures can be easily modified and be used in other renderers.
-Textures vary from 1024x1024 to 2048x2048.
-High quality renders are included.
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