Model of a Soccer Ball (Foot Ball) made in Blender. The model consists of two separate mesh objects consisting of the actual ball and the stitching in the slits of the ball. Geometry wise, the proportion of the stitching makes up a majority of the vertices present.
Primary Format: .blend - Cycles ready regarding materials and nodes; includes a cast, edge split, and triangulate modifier for the body; includes a subdivision surface modifier for the stitching; default scene settings ready for user customization and lighting setup.
Additional Formats: - .obj - .3ds - .dae - .fbx
*Note: Formats may require additional tweaking regarding materials, shading, and/or grouping. Modifiers were also applied during export.