- $10,000 in Legal Protection (Indemnification)
- $1,000,000 in Legal Protection (Indemnification)
- Waiver from injunctive relief
- Assignable model rights
- $250,000 in Legal Protection (Indemnification)
- Assignable model rights
11,475 Polygons
11,414 Vertices
Polygonal Quads/Tris Geometry
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Textures
Materials
UV Mapped
Mixed Unwrapped UVs
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Rigged
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Have questions? Chat with us now.
snake model has:
8192x8192 textures diffuse
8192x8192 exr displace textures
Polycount (quads):
main mesh: 10127
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subdivable polygons in Zbrush file. included high level model.
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Unit of measurement used for the model: cm
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snake_Rig_MAINCtrl - control whole model
snake_Rig_ROOTCtrl - control jump action model
snake_Rig_l_Eye_01Ctrl - control rotation,move of left eye
snake_Rig_Eye_LookAtCtrl - control rotation,move of look at the eye
snake_Rig_Head_MasterCtrl - control rotation,move of head
snake_Rig_nose_MasterCtrl - control rotation,move of nose
snake_Rig_l_headjaw_MasterCtrl- control rotation,move of jaw
snake_Rig_l_headTop_MasterCtrl - control rotation,move of head top
snake_Rig_Head_JawCtrl - control rotation,move of head jaw
snake_Rig_l_headjaw_01_01Ctrl - control rotation,move of head jaw
snake_Rig_l_headjaw_01_02Ctrl - control rotation,move of head jaw
snake_Rig_l_headjaw_01_03Ctrl - control rotation,move of head jaw
snake_Rig_l_headjaw_01_04Ctrl - control rotation,move of head jaw
snake_Rig_l_headjaw_01_05Ctrl - control rotation,move of head jaw
snake_Rig_tongue_01_01Ctrl - control rotation,move of tongue
snake_Rig_tongue_01_02Ctrl - control rotation,move of tongue
snake_Rig_tongue_01_03Ctrl - control rotation,move of tongue
snake_Rig_Neck_01FKCtrl - control rotation,move of neck
snake_Rig_Neck_02FKCtrl - control rotation,move of neck
snake_Rig_Neck_TopIKCtrl - control rotation,move of neck
snake_Rig_Neck_MidIKCtrl - control rotation,move of neck
snake_Rig_l_rib_01_01Ctrl - control rotation,move of rib
snake_Rig_l_rib_01_02Ctrl - control rotation,move of rib
snake_Rig_l_rib_01_03Ctrl - control rotation,move of rib
snake_Rig_l_torso_01_01Ctrl - control rotation,move of torso
snake_Rig_l_torso_01_02Ctrl - control rotation,move of torso
snake_Rig_l_torso_01_03Ctrl - control rotation,move of torso
snake_Rig_l_ear_MasterCtrl - control rotation,move of ear
snake_Rig_l_ear_01_01Ctrl ~ Rig_l_ear_03_04Ctrl - control rotation,move of ear
snake_Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail
snake_Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of
---Right part Rigs are Rig_R naming-------
Thanks for reading.
Best regards,
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