The intellectual property depicted in this model, including the brand "mercedes-benz", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
3d model of low poly Mercedes-Benz SLS AMG (2013). Built primarily for use in games and include collider. Completely UVmapped.See presentation images. (some symmetrical uv's are overlapping such as headlights,side mirrors etc.) Made with Maya 2017. Model consists of quads and tris only. Wheels are seperated and center pivoted. Model have low detailed interior with flat black color. Model is real world scaled. Include ma, mb, fbx and obj formats. ma and mb formats are ready to render.
FBX is directly exported from Maya OBJ is directly exported from Maya (.mtl included)
Polycount (quads and tris)
Car Total: 5616 Car Body: 4016 Car Glass: 82 Car HeadlightGlass: 54 Car Wheel(per) : 366 Car Wheel (total): 1464 Car Collider: 72
Car Total: 9990 Car Body: 7200 Car Glass: 132 Car HeadlightGlass: 86 Car Wheel(per) : 643 Car Wheel (total): 2572 Car Collider: 130
Model comes with diffuse, specular and gloss map. Maps are (jpg.)with 2048x2048 resolution. Include PSD texture files with layers available for modifications. UV's, base color, ambient occlusion layers are seperated in PSD files. The presentation images were rendered in Maya using Maya Software and simple lighting setup with HDR image.
NOTES: -Be sure to take render from render_camera in maya scene. -Turn off View Transform (color management) on Render View window (for 2017 version of maya).