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Skoda Fabia R5 WRC2 2018 Rally 3D model

$49
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brands "dakar rally", "world rally championship", "rally car racing", "michelin" and "skoda", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jul 17, 2018
CheckMate Lite Certified
3ds Max 2016 V-Ray 3.30.05
3D Studio
DXF
FBX
OBJ
Skoda_WRC_Rally Sweden_ML.zip
Material Libraries

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3D Model Specifications
Product ID:1258568
Published:
Geometry:Polygonal Quads/Tris
Polygons:25,834
Vertices:26,009
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since November 2016
Currently sells 34 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brands "dakar rally", "world rally championship", "rally car racing", "michelin" and "skoda", is not affiliated with or endorsed by the original rights holders.

Description
Skoda Fabia R5 WRC 2018 Rally Sweden, drivers Pontus Tidemand and Jonas Andersson, WRC 2 category.

    This is low-polygonal subdivision-ready 3d model of the Skoda Fabia R5 WRC 2018 Rally Sweden with PBR materials (Specular and Metallic workflows).

    The model has 25834 polygons (no n-gons), 26009 vertices. Including drivers.

    Model optimized for use in games. Just one material and one set of textures for the whole model. You can use smoothing groups. Increase the detail to the required level simply by applying a turbosmooth modifier.

   Specular and Metallic workflows (4096x4096pxs) PNG textures included!

   You can easily import this model in your project without the need to change anything.

   Originally created with 3ds Max 2016 and one Vray material (PBR). Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. No special plugin needed to open scene.

   Previews rendered in 3ds Max 2016 with V-Ray 3.30.05

Textures (Specular workflow):
-       Diffuse (4096 x 4096 PNG)
-       Specular (4096 x 4096 PNG)
-       Glossiness (4096 x 4096 PNG)
-       DX NormalMap (4096 x 4096 PNG)
-       Refraction (4096 x 4096 PNG)

Textures (Metallic workflow):
-       Base Color (4096 x 4096 PNG)
-       Metallic (4096 x 4096 PNG)
-       GL NormalMap (4096 x 4096 PNG)
-       Roughness (4096 x 4096 PNG)
-       Refraction (4096 x 4096 PNG)

Model available in such formats:
- MAX
- FBX
- OBJ
- DFX
- Material Libraries

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