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Skeleton Game Character - Realtime Model 3D

Nov 28, 2020
CheckMate Pro Certified
FORMATS
NATIVE
Blender 2.81  |  EEVEE Renderer
Unity
STL
OBJ
FBX
Other
Collada
PBR TEXTURES
3D Model Specifications
11,104 Polygons
5,637 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Animated
Product ID: 1655308
76 Products
Since 2015
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REALTIME / GAMEREADY SKELETON CHARACTER

1) What's in the package:

You get a cleanly rigged model with PBR textures and ready to simulate cloth inside bothBlender AND Unity game engine

2) Model:

  • One object of 11104 Tris in total (for game engines)
  • Face count is 5728
  • Quads and few tris for optimization
  • Retopologized carefully inside 3dcoat
  • No overlapping vertices, no non-manifold geometry
  • MODELLED TO WORLD SCALE | Unit: METERS (1.82 meters high)

3) Materials:

  • 3 Materials for the whole model including:
  1. 4K PBR for the whole body (ALBEDO, METALNESS, ROUGHNESS, NORMAL, SSS, AO)
  2. 2K PBR for the Skull (ALBEDO, ROUGHNESS, NORMAL, AO)
  3. 1K PBR for the hoodie (ALBEDO, ROUGHNESS, NORMAL, AO)

4) Rig:

  • BLENDER: Rigged using Riggify, The model was used for a long time in studio environment so the rig is tweaked to perfection. cloth is simulated using the silk preset in blender (vertex groups already set. just animate and hit play!)
  • UNITY: The Unity rig is set to humanoid with all the bones setup including IDLE animation (see the thumbnails)

If you need any help using the model or extra file formats, please don't hesitate contacting us via turbosquid support !

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