This model has a high poly count for what it is, but it was necessary in order for the tile to look real. It is part of the design for my own bathroom; part of the pre-visualization process. The tiles are raised surfaces, not just flat mapped with a tile picture - give them any color you wish. The border above the sink, and the four tiles on the counter are mapped with a scanned image of the actual tiles that were used there; those maps are included, as well as the oak texture for the cabinet. Any object that is not mapped is simply given the appropriate diffuse color, specularity, etc. Images were rendered with some lighting just to give a sense of the true bump & shine of the tile.