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SH-60b Seahawk

$474.05$355.54
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "sikorsky", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2010 mental ray

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3D Model Specifications
Product ID:888834
Published:
Geometry:Subdivision
Polygons:1,020,472
Vertices:562,578
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since January 2005
Currently sells 32 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "sikorsky", is not affiliated with or endorsed by the original rights holders.

Description
Realistic Model of the Sikorsky SH-60b / MH-60 Seahawk Military Helicopter with optional weapon variations and pilots.

Modeled and rendered in 3DS MAX 2010 without plugins.
The model has primarily quad based topology so you can easily choose the models resolution with a subdivision modifier, like TurboSmooth.

All the models parts and scene helpers are organized via their naming scheme.

You could easily use this model as the foundation for other Seahawk variations.

Optional weapons are included - Missiles, M2, and M60 machine gun. A Pilot and Co-pilot with helmets are also included.

The model has many moving parts including the doors, windows, rotors, landing gears, tail wing, tail fold, and the cockpit controls that are linked to helper objects and wired to animation sliders (3ds Max2010 format) making it quick and easy to choose the model's pose.

The model is fully detailed inside and out with a full interior and cockpit, all scaled to real life size of 50 feet (3ds Max 2010 format) from the front of the fuselage to the tail.

Textures are in JPG (The Uncompressed Photoshop Files can also be downloaded) format and range from 4096x4096 (for the fuselage map) to 2048x2048 (Cockpit and other textures) pixels and include a color, specular, glossiness, transparency and reflection map.

Remember to check out all the preview renders.

Over 350 hours of work.
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