This is a fantasy Ship design with a Huge booster modification for hit and run missions, and four blaster cannons that'll give you massive firepower for dodgy Space Dogfights.
This is an ORIGINAL concept of a spaceship. It's based on the Corsair WW2 airplane. It was modelled with Maya and Zbrush. The textures were made with Substance Designer. It is intended for real-time rendering for video games.
This looks best in a third person shooter or mobile video game.
This contains one Ship model in different presentations:
3dsMax file with assigned Material for V-Ray 3.4
.mb Maya file no assigned renderer or material.
.OBJ Universal wavefront 3D object.
.FBX Universal FBX format.
All models are UV Mapped. Texture maps are included in 'supporting items'.
The model comes in quads.
Quad vertices: 10536 Faces: 10836 Tris: 20698
Texture Maps are PBR based on a Rough-Metallic Shader.