Scene contains three point light setup and simple backdrop
Model is separated into 8 pieces (shown in the picture above)
-shark_body (One sided mesh) -shark_chin (not closed mesh can't be rendered from all angles) -shark_chin_upper (not closed mesh can't be rendered from all angles) -shark_dorsal_fin -shark_eyes -shark_fin_L -shark_fin_R -shark_tail
Bottom chin (mesh name - shark_chin) can be animated to be closed (shown in the picture above). Axis is positioned to the corresponding place for easy manipulation.
Model uses following textures (4096x4096px) - toy_shark_Base_Color.png - toy_shark_Roughness.png - toy_shark_Normal.png - toy_shark_AO.png