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Sidewalk set 2, Modular, Low Poly, Color options 3D model

$15
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2015
FBX 2015
OBJ 2015
Other 3.04

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3D Model Specifications
Product ID:1316354
Published:
Geometry:Polygonal
Polygons:505
Vertices:318
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since June 2018
Currently sells 6 products
Achievements:
Product Rating
Unrated
Description
Sidewalk - Modular Set 3 Color Option low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

This pack consists of modular set for combining sidewalk (30 separate meshes) saved in four different formats (.max, .obj, .fbx, tbscene) and five color options of textures.

This model can be used for games, movies, virtual reality, advertising, render scenes, design, etc.

Everything's made in real world scale (in meters).

Slab size:
Length - 0,5 m;
Width - 0,5 m;
Height - 0,045 m.

You can delete polygons that are not visible in your scene. Also you can change the distance between the slabs and the curb and place them at different heights relative to each other.

On top of that, there are additional textures for Unity and Unreal Engine.

This archive has only basic materials for 3ds max and marmoset.

Rendered in Marmoset Toolbag 3.

Waiting for your comments and suggestions!

This model includes 30 objects:
Slab 8 pcs;
Slab access ramp 4 pcs;
Curb 5 pcs;
Curb access ramp 4 pcs;
Anti slip coating 9.

Textures resolution:
sidewalk_set: 2048x2048;
anti_slip_coating: 1024x1024.

Textures format: TGA.
Textures:
sidewalk_set_color (diffuse);
sidewalk_set_gloss;
sidewalk_set_metalness;
sidewalk_set_normal;
sidewalk_set_normal_inv (invert green channel);
sidewalk_set_ao (ambient occlusion);
anti_slip_coating_color (diffuse);
anti_slip_coating_gloss;
anti_slip_coating_metalness;
anti_slip_coating_normal;
anti_slip_coating_normal_inv (invert green channel).

Textures for Unity:
sidewalk_set_specular_metallic (specular map in alpha channel);
sidewalk_set_normal_inv (invert green channel);
anti_slip_coating_metallic (specular map in alpha channel);
anti_slip_coating_normal_inv (invert green channel).

Textures for Unreal Engine:
sidewalk_set_roughness;
anti_slip_coating_roughness.

Sidewalk set
_lod0 - tris: 505, edges: 1515 verts 318.

Anti slip coating
_lod0 - tris: 684, edges: 2052 verts 468.
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