The 'Mental Ray Render Test' image used basic indirect lighting methods, and, if needed, a more complex shading setup. All textures required to create more advanced shading networks are provided, user may want to increase the complexity of the shaders using their own software and workflow of choice.
Simply import the item set into your scene and start positioning, cloning/copying. As mentioned, all models in this product are unique.
This model includes an opacity map for some materials. You may need to invert the opacity map if your 3D application handles map transparency differently.
Item Count: 15 unique plants.