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Set champagne low poly

Royalty Free License
- All Extended Uses
Included Formats
Blender 2.72b Blender Render
Autodesk FBX

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3D Model Specifications
Product ID:1042730
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since December 2015
Currently sells 33 products
Product Rating
- Set ice bucket, champagne and glasses low-poly. Composed by:

- 3 objects with a mesh manifold each of different glasses: glass, glass_carved and glass_classic.
- With 2 ice bucket on 3 objects with a mesh manifold each: ice_cube, support, ice_cube_with_support.
- The bottle is an object with 3 manifold mesh, bottle, stopper and wire.
- An object for cork uncapped with a mesh manifold: stopper_cork_uncapped.
- An object for stopper metal with a mesh manifold: stopper_metal.
- It also includes 4 objects a mesh manifold each for champagne for different containers (glasses and bottle).

- 13 objects with 15 mesh manifold (total).
- 100% quads (16,169 quads total).
- 16,167 vertex and 32,338 edges (total).


GLASS and GLASS_CLASSIC: 864 quads, 866 vertex and 1,728 edges (each).
GLASS_CARVED: 2,431 quads, 2,433 vertex and 4,862 edges.
CHAMPAGNE: 384 quads, 386 vertex and 768 edges.
CHAMPAGNE_CARVED: 1,166 quads, 1,168 vertex and 2,332 edges.
CHAMPAGNE_CLASSIC: 320 quads, 322 vertex and 640 edges.
CHAMPAGNE_BOTTLE: 608 quads, 610 vertex and 1,216 edges.
BOTTLE: 3,634 quads, 3,624 vertex and 7,268 edges (3 manifold meshes).
ICE_CUBE: 988 quads, 990 vertex and 1,976 edges.
SUPPORT: 1,056 quads, 1,058 vertex and 2,112 edges.
ICE_CUBE_WITH_SUPPORT: 1,692 quads, 1,694 vertex and 3,384 edges.
STOPPER_CORK_UNCAPPED: 640 quads, 642 vertex and 1,280 edges.
STOPPER_METAL: 1,522 quads, 1,508 vertex and 3,044 edges.

- Created with Blender 2.72 (.blend format).
- Also available in .fbx and .obj formats.
- Real world scale. (1,1,1).
- Focused on the origin.

- Sub dividable topology.
- Clean edge flow.
- No isolated vertices.
- No coincident vertices.
- No coincident/coplanar faces.
- No faces intersected.
- No faces distorted more than 45 degrees.
- No loss geometry.
- No poles with more than 5 edges.

- Normal outward.
- UV without overlapping.
- Original textures.
- Four textures for bottle of 2048x2048 pixels (texture_bottle.png, bump_bottle.png, texture_bottle_trasparency.png, normal_map_bottle.png).
- Two textures for glasses of 2048x2048 pixels (texture_glasses.png, normal_map_glasses.png).
- One texture for ice cubes of 2048x2048 (texture_ice_cubes.png).
- Six texture for champagne of 2048x2048 (texture_champagne.png, texture_champagne_classic.png, bump_map_champagne.png, bump_map_champagne_classic.png, normal_map_champagne.png, normal_map_champagne_classic.png).
- All textures in .jpg format also available as an additional file
- Render with the Blender internal engine without post production.
- All views and render with smooth shading.
- Some views and render all have subsurface level 2 without applying the mesh (display only).
- Some views mesh with subsurface level 1 and 2 applied to the mesh.

The FBX and OBJ files are exported from Blender 2.76b (-Z Forward, Y Up) and may need some adjustment.


- The stopper cork and stopper metal objects are shape key for states covered and uncovered.
- The bottle has two modifiers Mask to hide the stopper cork and stopper metal.
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