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Deer Statue

FORMATS
NATIVE
Maya 2009  |  mental ray
FBX
OBJ
3D Model Specifications
22,277 Polygons
22,258 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 828753
269 Products
Since 2014

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High detailed sculpture of deer (whitetail). Clean UVmapped.
Smoothable mesh with quads mostly.
Scene is ready to render with Mental ray to have the same result as on thumbnails.

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POLYCOUNT: 22277 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 11045 polygons.

Horns mesh is 10432

Eyeballs mesh is 800 polygons.

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TEXTURES: 2048x2048 JPG files.

Separated UV and textures for:
- Body
- Horns

Texture types:
- Specular
- Normal
(Diffuse is just material color)

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FORMATS included:
.mb (maya 2009 binary)
.obj (alias wavefront)
.FBX (Autodesk)

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NO POSTWORK on this renders.

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Check for HD thumbnails!
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