Low and High polygon remix of our graffiti sculpture. the model was completely re-wired , re-UV mapped and beveled . Shiny edges and close up are now possible,please see previews. An ambient occlusion map is added,in case you choose to use one. Textures included at 2048 x 2048 ,but using them at 512 x 512 will not make much difference,since these are plain colors. low = 1757 polygons high = 15323 polygons Both versions share the same UV space for easy texture placement. UV mapped with minimum texture distortion.