This scissors model was modeled/optimized for Subdivisional surfaces. The native file format is Cinema 4D. The Cinema 4D file is setup with SDS on a low res (Quads) cage model, animatable pivot controllers setup, materials, light and an HDRI sky object. You just need to load an HDRI image to the empty HDRI material balls luminance channel.
The FBX and OBJ's come in a cage resolution, and in high resolution formats. The obj does not have materials. The FBX does but will need tweaking to match the look of the preview images.