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Sci-Fi Wall Part Corner

$119
or
Royalty Free License
- All Extended Uses
Included Formats
Jun 24, 2016
CheckMate Lite Certified
3ds Max 2015 Default Scanline
3ds Max 2015 mental ray
3ds Max 2015 iray
FBX 2015.1
OBJ

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3D Model Specifications
Product ID:1043877
Published:
Geometry:Polygonal Quads only
Polygons:329,253
Vertices:425,403
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2002
Currently sells 218 products
Achievements:
Product Rating
Unrated
Description
INFORMATION:

This is a model of a Sci-Fi Wall Part Corner
Originally created with 3ds Max 2015 + Ext1
-------------------------------------

GENERAL:

- Model is built to real-world scale
- Scene objects are organized by layers / groups / selection sets
- No third-party renderer or plug-ins needed

DISPLAY/ SYSTEM UNIT SCALE:

- Metric in centimeter
- 1 unit= 1 centimeter

DIMENSIONS:

X: 2832,80 cm
Y: 2840,07 cm
Z: 3695,98 cm

SPECS:

- This model contains 1502 separate objects
- All parts can have OpenSubdiv (3ds-Max 2015 Ext1 or higher).
- This model contains 329.253 polygons with OpenSubdiv OFF
- This model contains 1.317.012 polygons with OpenSubdiv ON (set to 1 iterations.)
- All polygon objects have predefined crease sets.
- All parts have no overlapping Unwrap UVW
- The model is organized cleanly on layers and consists only of quads.
- Non of the polygon objects are prepared for the usage of the TurboSmooth modificator.

TEXTURES:

6 textures that are 4096 x 4096 .png
5 textures that are 4096 x 4096 .jpg
3 textures that are 2048 x 2048 .jpg
1 texture that is 3072 x 3072 .jpg

LIGHTS:

- 1 Sky Light

CAMERAS:

- 1 camera in the scene

RENDERER USED:

- All preview images are rendered with Default Scanline Renderer + Sky Light
- Last 2 preview images are rendered with mental ray (Arch & Design material) and iray (Autodesk material).

AVAILABLE 3D FILE FORMAT:

1 x max file with standard materials (_STD.max)
- Renderer: Default Scanline
---------------------------------------
1 x max file with Autodesk materials (_AU.max)
- Renderer: Nvidia Iray
---------------------------------------
1 x max file with Arch & Design materials (_AD.max)
- Renderer: Nvidia Mental Ray
---------------------------------------
1 x fbx file with standard materials + textures
1 x obj file with standard materials + textures
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