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Sci-fi Exploration Rover Vehicle 3D model

Nov 15, 2018
CheckMate Pro Certified
StemCell Certified
Omniverse Certified
FORMATS
NATIVE
3ds Max 2015  |  V-Ray 3.60.03
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
Unreal 4.10
Unity 5.4
Cinema 4D R18  |  Advanced Render
USD  |  Omniverse
FBX
OBJ
glTF 2.0
FBX Specular v
FBX Metallic v
additional textures
3D Model Specifications
373,266 Polygons
408,205 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 1345689
202 Products
Since 2015
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High quality 3D model of conceptual sci-fi scout vehicle
    The model was originally modeled in hard surface technic in 3ds Max, textured in Substance Painter and rendered with V-Ray and Marmoset.( PBR texture.)
    My own concept does not repeat any existing work. You can use it without a doubt about copyright.
   
FEATURES
   - Model correctly scaled for an accurate representation of the original object
   - Intended for subdivision
   - Clean topology and perfect uv.
   - Model was builded in real world scale on metric unit system (unit - centimeters)
   - Model is fully textured with all materials applied.
   -Textures and materials are included and mapped in both format.
    - No cleaning up necessary just drop your models into the scene and start rendering.
   
TEXTURE
- 'body' group 4096*4096 (diffuse, gloss, specular,emissive, normal)
-- 'wheels and parts' group 4096*4096 (diffuse, gloss, specular, normal)
- glass 2048*2048 (diffuse, gloss, specular, refraction, normal)
-interior 4096*4096 (diffuse, gloss, specular, emissive, normal)
All texture in PNG format.

SUPPORTING FILES
- added metalness-roughtness + AO texture set


PRESENTATION IMAGES:
All preview images are rendered with V-Ray and Marmoset Toolbag 3.
HDRI, light and cameras are not included.

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