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Drone Sci-Fi(1) 3D model

$34
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2015 V-Ray Adv. 3.4
3ds Max 2010 V-Ray Adv. 2.0
OBJ
Other

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3D Model Specifications
Product ID:1329958
Published:
Geometry:Polygonal Quads/Tris
Polygons:95,505
Vertices:93,736
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since November 2012
Currently sells 377 products
Achievements:
Product Rating
Unrated
Categories

Description
|| PRODUCT DESCRIPTION TEMPLATE ||

You can look at 'Model_preview_video.mp4' I uploaded, you can download this video at any time.

This is a 3d model of a sci-fi drone.

Polygons count:

polygons 95505
vertices 93735

Scene originally created in 3ds max version 2010, then was rendered in 3ds max version 2015

There are two version of 3DS max available in archives: 2010 and 2015 and fully ready for render.

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|| SPECS ||

       This model contains 0 ngons.
        
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        || PRESENTATION IMAGES ||

        No Photoshop or compositing used, Product is ready to render out-of-the-box.
        
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|| TEXTURES ||

PS. In archive is also available two additional normal maps.

These two normal maps are the same normal maps that was already applyed to the model but with scratches effect.
If you need bump effects in the scratches place on the model, just replace 2 normal maps in material:

1) 'Base_body_normal_map' and 'Plastic_normal_map'
with the normal maps in the archive:
'Base_body_normal_map_with_sratches' and 'Plastic_normal_map_with_sratches'

'Base_body_mask' 4096x4096 px

'Base_body_normal_map' 4096x4096 px

'Dirt_mask_map' 4096x4096 px

'Emissive_map' 4096x4096 px

'Glass_diffuse_map' 4096x4096 px

'Glass_glossiness_map' 4096x4096 px

'Glass_IOR_map' 4096x4096 px

'Glass_opacity_map' 4096x4096 px

'Glass_reflection_map' 4096x4096 px

'Plastic_diffuse_map' 4096x4096 px

'Plastic_glossiness_map' 4096x4096 px

'Plastic_IOR_map' 4096x4096 px

'Plastic_mask_map' 4096x4096 px

'Plastic_normal_map' 4096x4096 px

'Plastic_reflection_map' 4096x4096 px

'Red_text_alpha' 4096x4096 px

'White_text_alpha' 4096x4096 px

'Yellow_text_alpha' 4096x4096 px

'HDRI' map for lightning: 'Environment.hdr' 3000x1500 px

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|| GENERAL ||

        Model is built to real-world scale.
        Units used: sm.

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Additional Notes:

File formats:

3ds max sxene (.max)

OBJ (.obj)

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|| Features ||

- All textures and materials are included, tailored and applied.
- Model is fully textured with all materials applied.
- Clean and optimized topology
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plugin needed to open scene.

|| Hope you like it!

Also check out my other models, just click on my user name to see complete gallery.
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